| The Larkinor Quest - News |
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Dec 29, 2011 New Mission
Thanks to committed adventurers and King's mission #55 is available for the bravests. Jan 16, 2009 Thord-Artin invasion reinforcements Clan matters have distracted many from Thord-Artin. The enemy army has used this situation to secure their supply lines so they would be able to send regular reinforcements to the front line. We got some unconfirmed intel that they might even reenter demilitarized zones. Jan 06, 2009 Updates Clans. . King's Mission Nr. 54. IMPORTANT! High level players should save their last imp's mushroom for later use!!! Dec 24, 2007 Bonus Clicks and New Missions Bonus clicks will be available for 10 days this year too. The Royal Notary was given a helping hand by a very committed . As a result, two new mission briefings are available in the Palace. Dec 24, 2006 Winter holidays As usual, the additional 500 clicks/day will be available during the holiday season (Dec 24 - Jan 3) this year too. Some may want to spend those bonus clicks on the new King mission (no. 51) and find out who wins the Amrikan Footbball Suppercup ... assuming the evil plot of the Tenorist Brigade "Al-Whisper's Lee" will fail, of course! Dec 29, 2005 Enemy Army Boost Reports from the line affirm that new forces have joined the enemy army. Evil-minded tyrants, manatreaders, daemonlords and paindukes fight now against the brave Larkinorian heroes. Dec 24, 2005 New Mission and Bonus Clicks Just like last year, if someone is playing between Dec 24 12:00 GMT and Jan 3 12:00 GMT, characters will recieve additional 500 clicks bonus for that day (but accumulated clicks limit cannot be exceeded). So each character can collect upto 5,000 bonus clicks, which can be spent (besides regular activities on Larkinor and Thord-Artin) on the new mission from the King (no. 50). Have fun! June 15, 2005 Important announcement from the King Attention my brave subjects and adventurers! The Kingdom is in need of your help. My scouts have returned with disturbing news. The rumors of sprawling daemonous hordes covering the nearby land of Thord-Artin have turned out to be true. They came from beyond the Illarian continent and the island is in total chaos by now, all buildings have been destroyed. The invaders have already viciously driven out most of the inhabitants of Thord-Artin, and destroyed their once prosperous and beautiful city. The invaders have nearly squashed all resistance and Ariun XIII had to flee stealthily. If Thord-Artin succumbs, I fear our beloved island will be next! To prevent Thord-Artin from falling completely into enemy hands, I am asking that my most trusted adventurers travel immediately to Thord-Artin and join the resistance. That's why from now on, seaports shall be open to citizens of Larkinor! My scouts revealed that the easiest target spot is the port to the southwest of Thord-Artin. Information from my scouts indicates that you will have to fight large armies of invaders on every block of Thord-Artin. Main part of the army consists of heavy infantry of various cityguards and axefighters. Axefighters can resist pain, their body is able to regenerate. Cityguards' huge weapons are deadly poisoned. They are magically supported by necrolords, the look of whom will frost even the greatest heroes, and magelords, whose source of mana will be their opponent. Officers of the army are the daemonknights and warlords. No one can ever be quicker than daemonknights, their speed is achieved by stepping in another dimension. Warlords can even reach over dimensions - surprising even the most experienced! However, if you eliminate a member of the invading army, your reward will be doubled: - You will get one of the various flasks that the enemy is carrying to boost their fighting power (unless it's broken during the fight). - Also, you will receive a credit from Us. As soon as the proper area is cleared from enemies, a supply tent will be sent across, which you will have to put up. You will be able to use the credits you earn at the supply tent to purchase valuable items, like the subtatoo, the brand new innovation of the Royal Mage Council, inspired by the needs of this heroic defense war. In order to support your efforts even more, We have asked the weapon smiths to create an item that will help protect you from your enemies. It is called a magic hull and can be purchased at any general store. Once the tent is complete, you can continue reconstructing the other buildings that have been destroyed in the ongoing war. These buildings have been reduced to ruins and are not safe to enter until they have been rebuilt. Also, conquered areas, which has been left devoid of all life except for the few remaining rebels and the enemy armies, will have to be re-populated. Because conquest has a higher priority, only holders of the Defense Merit of Larkinor will be allowed to re-populate the island. To honor those adventurers who contribute most to the efforts on Thord-Artin, I will be asking my scribes to keep detailed lists of your labors. New top lists recording conquests and monstalogy will be created. Your conquest rank will increase as you eliminate members of the invading army. Your monstalogy rank will go up when you successfully catch and release monsters. Also, my scribes will update the Construction top list when rebuilding on Thord-Artin begins. For those subjects who participated in the tunnel construction, 1% of your construction points earned during that project will be kept. As your king I have also made a few adjustments to the laws that govern your existence. I decree that the following changes will also take place:
These changes have been made to improve your lives on Larkinor, in the hopes that you will be better prepared to fight the battles imperative to the defense of our island. June 14, 2005 Throd-Artin's History Extract from the brochure of the Royal Public Relations Office: ... Thord-Artin is the nearest island-kingdom to Larkinor. Its land is never short on mineral and ore supply, its forests are full with magical herbs, which makes the island a very desired target. Most part of the island is covered by rain forests, well hiding many ancient relics. Mount Carotta, running across the island from east to west, is often visited by pilgrim fighters of Thord-Artin. The great Magicans' War 8000 years ago had a big impact on the terrain. Both the desert Thara-Flamm and lake Thanuin are results of harsh fights. Blooming flora and colorful fauna had ruled the area before firemages turned it into a desert. The lake is the trace of waterwizards' magic. There are two cities located on the island: Thord and Artin. To the North, Thord is high and dry home of saman-mages and shifty thieves, ruled by chief saman Takhat Lobbester. In turn, Artin is a prosperous town populated by clever merchants and tough fighter-monks. Artin's current ruler is Ariun XIII. ... June 1, 2005 Due to Gossip Report Clicks Limit Increased Recently, many immigrants have arrived from the nearby Thord-Artin. War and destruction they all whisper of. Some are mentioning daemon armies, while others suspect resurrected ancient gods. They also say, the many alien gadgets thrown away by careless Thord-Artinian adventurers are the source of the troubles. Gadget feeder Oafish Rat generation barded and with new swords forged may have risen against the pansy urban people. To find out the truth among the many guessing the King has sent their best men to Thord-Artin. Meanwhile, to avoid losing of precious clicks that will be invaluable if those rumours turn out to be true, the clicks limit has been increased to 25000 for and 5000 for other living beings. April 19, 2005 New Missions The King is in urgent need for help from you, loyal adventurers. Please visit the Palace for more information on the tasks. [mission nr. 48 and 49] Besides, rumours say a figure is seeking the pubs after someone willing to do some on-the-spot investigations... [level 25+] Jan 21, 2005 New Pub Missions Two new pub missions have been released, for level 21+ and 26+. Enjoy! Dec 24, 2004 New Missions and Bonus Clicks In view of the holiday season mission no. 47 and another two pub missions (for level 19-20 and 23-24) are available. Also, if someone is playing between Dec 24 12:00 GMT and Jan 3 12:00 GMT, the character will recieve additional 500 clicks bonus for that day unless available clicks are over 15k or 3k (for non-subs). So by playing every day during the holidays you can gain 5,000 bonus clicks in total! Have fun! Dec 7, 2004 Construction Workers Wanted On behalf of mighty King Lorden VI: >> My Loyal Subjects and other Adventurers, To the east of the Arena there is the entrance of an underground tunnel, which led into the City. During a war my ancestors covered the tunnel to save the City from an assault attack thru it. Centuries elapsed and the threat is gone. Hereby We order the tunnel shall be recovered. According to the calculations of Our Royal Engineers 1,537,782 spits have to be removed. The ones that contribute the most to the reconstruction will be rewarded by a diamond shovel, that never wears out! << More Details >> Dec 1, 2004 New version of Larkinor is available ...including many many changes and new features. Also, royal mission no. 45 and 46 are available, along with 5 pub missions for various character levels. What is floating in the skies of Larkinor? King Lorden VI has asked the royal mages to construct a worthy something to celebrate the new version. The mages concentrated all their power on the task and the outcome was pretty convincing: a magical balloon popped up in the skies. The one that takes possession of the balloon will be able to pass over walls, to regenerate to full health and to collect various rewards. |