| Contents • Items |
Weapons | Putting weapons into your character's hand you can raise the damage in fights. Weapons have three basic groups: piercing/slicing, striking/smashing and ranged, all of which requires a different skill. Enemies have different protection against these weapon types. Vampirizing weapons will regenerate Hitpoints when successfully used: A small amount of the total damage done by the weapon is magically transferred through the weapon to its wielder. Magical weapons will also hurt (magical) creatures that cannot be defeated by physical means. |
| Armors | Armors (shields, helmets, boots, chest armor, etc.) provide protection to your character against physical impacts. |
| Other Items | Most of the other items are ingredients of some kind of weapon or armor. There are some special items also, that have extra functionality. |
| ◄ Inventory & Properties | Special Items ► |